While I was figuring out how to get gdb for the msp430 to build in Copr, I played around with packaging something simpler, Quakespasm.
While I'm not a big gamer, the Quake series (at least up through Quake III) has always been a favorite (see also: Wolfenstein 3D, Return to Castle Wolfenstein). While the more "modern" Darkplaces Quake engine is already packaged for Fedora, Quakespasm feels much truer to the original. Follow along for a quick setup guide for Quakespasm on Fedora 20.